Yeah, same. The game where that screenshot is from (DCSS) also has an ASCII mode, where that skeleton dragon would probably look like this: D
The text log would say that a skeleton dragon appeared, and I could even imagine a skeleton dragon by itself quite easily, but when it comes to a whole room full of monsters, then it’s just a lot of info to keep track of. The small textures are almost like icons, in that they’re a compact way of telling me where which monster is.
I mean, if we’re talking about all those problems, the no-type-annotations issue is rather specific for Python, JS/TS and Ruby.
But in general, I feel like there’s somewhat of an old world vs. new world divide, which happened when package registries started accepting libraries from everyone and their cat.
In C, for example, most libraries you’ll use will be quite well-documented, but you’ll also never hear of the library that Greg’s cat started writing for the niche thing that you’re trying to do.
Unfortunately, Greg’s cat got distracted by a ball of yarn rolling by and then that was more fun than writing documentation.
That’s the tradeoff, you get access to more libraries, but you just can’t expect all of them to be extremely high-quality…