

Arch. Been 13 years on it. Aur and Wiki are the best resources any Linux distro have.


Arch. Been 13 years on it. Aur and Wiki are the best resources any Linux distro have.


If you see my saying ‘God Damn’ as I’m looking at items it means they expensive as fuck.
About 0.00001% of my worth as a human being. Wait till you venture out of the DE world and into the WM world. i3, BSPWM, Openbox. Go even farther and try Wayland with Sway, Hyprland, Niri, MangoWC. Make your own bars. Configure your own keybindings. Cuss a lot. Pull your hair out. Feel the pain. When you come out the other side you’ll wonder why you ever bothered with so much bloat to begin with. And all of a sudden you might know some CSS and json.


Yeah. This article pops up every once in a while and it’s always the same reaction. Skittles color schemes can suck. Good thing there’s an infinite amount of color schemes to pick from or create your own. AND the suggested solution this article gives also sucks. The bold and italics tip is cool but everybody has different tastes.
I color keywords, comments, strings, and constants. Italics are used for function names and comments. Then errors and warnings are a red/yellow color. I can spot right away where I fucked up because the color of the word changes. It looks good to me and I can tell where everything is unlike in the examples given in the article.


Like Hyprland AND want to try Niri at the same time? BOOM MangoWC. Been using it for months now. Don’t ever see myself going back to Hyprland. Completely bypassed the Niri hype too. It has tiling and scrolling modes. You can toggle between them. Just as smooth as Hyprland without all the bloat. Plus whenever someone says something about some window manger or DE you can now respond, ‘no thank you, I’ll have the Mango.’


Arch.


Nope. This is my spirit telling the story.


I drove 150 miles at highspeed on a highway at night through a thunderstorm during a nervous breakdown. That was just the return drive home.


I still regularly play PS1 and SNES games. They’re just better too me.


Live and in color.
EDIT: Didn’t even realize the trailer was the OP.


Ehhhh the game is good but it’s not without problems. The prison area drags on for too long. The fact that there’s a hidden optional fight that can one shot kill your whole party because you’re extremely under leveled was annoying as fuck. Locking magic as a plot device for the first 30 hours of the playthrough really sucked. The mandatory cheesing of some fights was annoying.
I like the game and go back to it every once in a while but BG3 is miles better IMO.


This trailer was so wild that at some point there was actual fucking for like 3 seconds and my mind was like “ayoo they fucking,” then skulls started popping out of some cysts on a live mans burning sacrifice and my mind forgot so quickly there was literally just sex on the screen at the video game awards.


Go outside. Interact with real people.


Yeah, the hope for this game died when they released that development documentary and the CEO of CO blamed Unity for causing all sorts of problems. It was an incredible act of transparency that ultimately sealed the fate of this game to never living up to the standards of the first. Citystate Metropolis is our next hope for the genre.


They didn’t chase graphics. Yeah the lighting system is better and the Civs having over 1000 polys is overkill for something you’re gonna focus on for 0.1% of playtime. CO failed by choosing an architecture that was not ready for production use. There was a few devlogs where they straight up said they were using pre-release versions of Unity that were half baked to develop CS2. They were testing some technology Unity was supposed to release in the future. Because of that they had to write a bunch of tools FOR UNITY themselves. In doing so they couldn’t get ahead of technical problems that kept popping up because it meant they had to fuck with Unity(the software and the company) more and more.
The biggest example of this is the asset importer. Why in a video game built with modding in mind does this game have not have an asset importer almost 3 years later? Why did it take 2 years to release a DLC that was supposed to be out in the first 6 months? Why did it take 2 years to “fix” the economy part of the sim? They’re never gonna fix the busted ass traffic. CO built this game on a half built foundation and they’ve been paying for it since day 1.


By hand. I’ve only lived in a place with a dishwasher for 1 year. During that time I felt like the dishes never got truly clean. Like if shit was stuck to a plate or bowl it would need manual intervention. If a pan sat for a day and shit got really caked on it wasn’t even worth putting it in the dish washer. I don’t see how it saves on water either. Like I don’t leave the water running while I wash the dishes. I don’t fill the sink. I rinse a plate. Turn the water off. Scrub it down. Rinse it again. Water is on for maybe 5-10 seconds a dish. Scrubbing does all the work.
Mentally, it’s kinda like taking a shower in the sense that my mind goes to a completely different place and all things that bothered me before are flushed out. That change in activity or environment really lets me process shit in a way that meling in front of a screen doesn’t.


About 3.5 minutes probably.


When I was a wee lad my little brothers were playing with matches in Mom and Dad’s room. All of a sudden Mom bolts upstairs with a pitcher of water and yells, “CALL 911, SAY FIRE!!! RUNNNNNNN!!!” Then like the flash I was on the phone in 2.98813ms. 20 minutes later I’m playing in a fire truck and a bed is getting thrown out of my house. That was a fun day.
The lack of accountability all the way down the chain. I’m not talking about the elites. I’m not talking about organizations and going after the low man on the totem pole. I’m talking about everyday interactions that should lead to consequences not having consequences.