Vertical slabs.
Though wool/clay/[colored blocks] slabs would be cool for redstone in place of glass.
Vertical slabs.
Though wool/clay/[colored blocks] slabs would be cool for redstone in place of glass.
Spines are like a stack of tea cups, right?
Mumbo-jumbo?
My argument for charcoal is we’re chopping trees regardless. After automating the self-refueling, it’s more laborious to craft planks from surplus logs than simply chucking it in (actually saving me time along with the +14%)
Though I admit mediocre automation in the case of kelp and bamboo is better than no automation at all. I’m just not about to rely on it as my primary fuel because it takes forever and/or a lot of real-estate.
We’re not so different, as my charcoal is also a byproduct of my life choices. I like big trees, I like chopping them, then I think to myself “that 1 tree was serious overkill for what I needed.”
And then I toss the surplus into the auto-smelter. In fact, it’s self-refueling. I’ve been so backed-up on charcoal, I’ve automated separating it from my ingots, and moving it to the fuel chest.
Again, I’m not actively grinding this. It’s surplus. The excess beyond what I needed. By the time I need logs again, the next tree is already grown without the need for bonemeal.
I use a self-refueling auto-smelter, so cooking charcoal ain’t even a second of my time, therefor that 14% better quickly adds up to stacks more thus worth it.
Now the reason I’m sticking with charcoal instead of dried kelp for fuel is because you’d have to cook 9 kelp to produce a block, which cooks 20. That’s a net +11. Divided by 9 = net +1.222… per kelp.
Now… Sure, bamboo planks don’t cost any fuel, and bamboo grows twice as fast as kelp. 9 bamboo = 1 block = 2 planks = 3 cooktime. That’s +.333… per bamboo, less than half as efficent as kelp.
Blaze/wither farms? Skill issue on my part.
4 by 4 lava dripstone comes closest in my experiments, but would you really pull a lava bucket to cook 5 potatoes?
You didn’t state your side, so just putting all my math as I understand it on the table for you.
If only there were something to clean up that carbon.
replants tree
Considering giant trees, I’m wondering how anyone could run low on logs. They’re consistently well over a stack, and I can’t imagine going through so much daily unless you’re bridging with wood instead of your infinite cobble.
After 1 tree, a stack for the machine, the rest for me. And I climb the vines and chop straight down, because why not.
The time lost processing the fuel is why I’m anti-kelp, because it takes nearly half a kelp block to produce a kelp block.
Too much work.
You telling me you play without torches, planks, and tools, wood fances, wood doors, etc…?
A giant tree can grow, be harvested, a cooked into charcoal before you can produce 10 kelp blocks.
I used to up it to 100+ to compare auto-farms.
Did you know bamboo grows twice as fast as kelp? Too bad bamboo planks is less than half as efficient as fuel, and kelp blocks is 1/8th-ish as efficient as charcoal. Seriously, I’ve had a kelp block generator vs. a charcoal generator, where the kelp block generator had a head-start of tree growth, and the charcoal still outpaced it in terms of returns.
You don’t need a mod.
Command: /gamerule RandomTickSpeed #
Best version is 1.7.10!
(That’s when I started Minecraft.)
Step 1. Admit to yourself you got a lot to learn.
Sketch a flow-chart
Sketch the flow-chart again in redstone components
technologic.mp3
Post working concept build in hopes of “Cunningham’s law.”
I’m so trash at combat!
Redstone remote?
Right click block to act as button.
Favorite mod has always been “Carpenter’s Blocks” for me.