Debian. So many other distros are based on it anyway. I use it on damn near everything now.
Debian. So many other distros are based on it anyway. I use it on damn near everything now.
Dance Dance Revolution. More specifically, an open source clone of it called StepMania. Very fun way to lose weight. You’ll want to invest in some high quality metal dance pads if you really enjoy it though.
Pretty horrible. Wife wants a divorce and is unwilling to try and fix things. Barely communicates with me at all.
I met my stepson when he was 9 months old. He’s 11 now. I’m the only father he knows. I’m devastated, because not only am I losing my wife, but I’m also losing my son, as I have no legal right to him. I’m estranged from the rest of my family, so the world is looking pretty cold and lonely from here.
To be fair, Five Guys is every bit as expensive. But I’ll take Five Guys over most of those places anyway. Free peanuts is tempting.
I’ll go against the grain a little bit and say it’s a little weird. There’s nothing wrong with liking multiple distros, but a lot of people either stick with RPM-based (Red Hat, Fedora, CentOS, Rocky, OpenSUSE, Mageia) or Debian-based (Debian, Ubuntu, Mint, Pop!, Elementary). Then you have weirdos that like Gentoo, where nearly every package you install has to be compiled on the system. Or Arch, where the “installer” throws you in a terminal, and damn near everything has to be done manually to get your system up and running. And updates are “rolling release”, and if you try to update just one package without updating the rest of your system things can easily break.
I am mostly a fan of Debian-based distros myself. But I’ll use CentOS on a VM if I’m trying to self-host anything that recommends it.
I fail to see your point? Right now a dev can sell their game as digital-only, forego a bunch of distribution costs and other costs associated with a physical release, and prevent lost game sales from resales. If this was to actually happen, they could no longer prevent those lost sales.
As a gamer, there’s no longer any reason to “pay” for games. You can just borrow them. Buy them used, and turn around and sell them when you’re done.
Not if you don’t have the ability to resell it, it doesn’t.
I actually hope this ruling gets reversed. This has been a known factor in physical vs. digital games for a long time. With a physical game, the publisher only makes money during the initial sale. If that person decides that they want to sell their game later, the developer doesn’t see any of the money from that sale.
I routinely buy games on Steam when they go on sale for 80%+ discounts. Even AAA titles that are less than a year old occasionally see discounts up to 50%. It’s rare that we can say the same for physical games. I expect that part of this is that game publishers have factored resales into the value.
A digital copy immediately has a $0 resale value. It has no further value to anybody other than the person who bought it. But a physical copy still retains resale value, as it can be resold multiple times. Aside from a few exceptions, if a developer sells 100 digital copies, around 100 people get to enjoy the game. Versus selling 100 physical copies, which results in significantly more people getting to enjoy it. Also, physical games degrade, but digital games don’t. Without any degradation, there’s no compelling reason for someone to purchase a used game over a new one.
Overall, this lost revenue will have to come from somewhere. This will almost certainly hurt indie game studios, as well as the digital storefronts themselves. Epic Games is already far from being profitable as is. I can only assume that this will end in higher game prices, less sales, and lower discounts. Other possibilities could be limits on number of downloads, as that extra bandwidth comes at a cost, or subscription fees for storing your digital game library. Of course everybody has their own opinions, but I’d much rather just keep the games I’ve paid for, and acknowledge that I can’t resell them.
Ubuntu is pretty upfront about any telemetry and allows you to disable it easily. A lot of Android’s telemetry can’t be opted out of, unless you happen to have an unlocked bootloader and can install a privacy-focused custom ROM.
These are not the same, although I get the point you’re trying to make. Ubuntu has a user-friendly interface, with a goal of making Linux accessible to all. But for anybody who wants to, it’s fairly easy to dig into the internals and become a “power user.” It certainly makes no attempt to stop you from doing so. Android, on the other hand, on MOST instances, locks down everything, with little to no overrides, even from the user, many times “in the name of security.”
Seriously doubt this is an API issue. The error itself would make it seem like it’s a problem with your browser, but unless you have some overzealous privacy extensions installed that are hiding your user agent, it’s more likely to be a temporary problem on their side.
It should also respect your PRIVACY! There are numerous articles about CPAP machines transmitting your data to not only your doctor but also your insurance company, WITHOUT your consent. Possibly your employer as well. If your insurance company decides you’re “not complying” and using your CPAP machine enough, they’ll take it away from you. Your employer could fire you.
Having a sleep apnea diagnosis can also limit you from certain jobs, and can make it harder to get life insurance. In some ways it feels like you’re not a free man anymore.
What you’re describing is just compressing in a ZIP file. Zip files are lossless, you have nothing to worry about. When you throw a JPG in a zip file, and then extract it later, you’ll get the exact identical JPG back.
You only have to worry about jpg’s lossy compression if you’re using a photo editor like Photoshop, GIMP, etc. “Compressing” it in a zip changes nothing. Moving or copying it doesn’t lose quality either.