It’s not so bad being the worst player on the team. Just means you have a lot of room for improvement as long as you’re willing to learn. Honestly it’s one of my favorite situations to find myself in. “Oh I suck. How can I get better?”
It’s not so bad being the worst player on the team. Just means you have a lot of room for improvement as long as you’re willing to learn. Honestly it’s one of my favorite situations to find myself in. “Oh I suck. How can I get better?”
Exactly how old are you? Because I remember when my entire Tekken experience was locked behind a $0.25 to $0.50 microtransaction.
People willfully pay for things they enjoy. It’s a fundamental aspect of any economic system. I’m sorry you’re having such a hard time coming to grips with that.
Holy crap two fun back and forths leads to a book recommendation, today has been a great day. Thank you!
The curve could definitely be S shaped, but it’s hard to say.
I think that I would be really unhappy/bored in a world where I got to experience “everything” I wanted to do. In fact, just the idea of not having to make any trade offs/compromises is incredibly paralyzing to think about right now lol
If the clones don’t allow me to live forever, eventually dying would be the most interesting thing for me to do because it would be the only “new” thing left to experience in my lifetime.
Being able to clone myself and sync with my clones is something I’ve thought about since I was a kid.
I don’t think increasing the number of clones would ever allow me to satisfy all my wishes. The number of things I want to do increases with the number of experiences I have in a non-linear way. If I want to be satisfied I need to be willing to accept all of my wishes will never be fulfilled.
To answer your question specifically: 0 clones
Eh. I was being dismissive of people’s genuine concerns. I didn’t earnestly engage with the topic at hand. I was definitely in the wrong and deserved to get downvoted.
I updated a reply I made to another comment in the thread, and I figure I’ll drop it here as well.
As someone who played Payday 2 and had a ton of discussions with my friends about that game’s ever changing monetization models I feel like the ultimate conclusion I came to was “capitalism is exhausting.” And I mean that in the very literal sense that capitalism will result in the physical, mental, spiritual, and financial exhaustion of everyone who doesn’t hold capital. This is not good, but good things can come from it. As more people start to realize the system is broken more people will want to change it. So I was being dishonest, I actually do have a lot to say about video game monetization models, but generally I think capitalism is a self-correcting problem and if you want to reduce the amount of harm caused by greed the only real option you have is to consume less and convince other like minded people to consume less.
The other thing I have more to say about is Tekken 8. Not the character customization feature, but about the story mode which is possibly the best videogame story I have ever experienced. I won’t bore anyone with the details, but the story in T8 is the conclusion to a multigenerational feud between a grandfather and father, and a father and son. It is the end to what could have been an endless cycle of hate and violence. And this ending is only possible because Jin decides to face his demons, forgive himself, and forgive his enemies.
This lesson in my mind is literally the most important lesson for a person to learn, and so I’m willing to forgive the inclusion of microtransactions of it means that some kid somewhere who is struggling with accepting who they are can play this game and come to the realization and sense of peace that Jin and I did.
My dismissal of the “badness” of microtransactions was a result of a belief in the potential “goodness” of the game overall. Obviously these sorts of moral calculations are all relative, but if anyone wants to talk about this more I would love to.
Right, I understand. I was just expressing my thoughts on the article.
I don’t have a strong opinion regarding game content rating systems, except that I don’t know how to quantify how much “good” they contribute to society.
And I don’t have much to say about video game monetization models, except that companies will always try to use a model that they think provides them with the most benefit.
The most interesting thought this article made me think of was “I wonder what kind of hats I’ll be able to put on Kuma.”
Edit: I’ve been thinking about this a bit more because I do think my dismissive attitude towards microtransactions in general is alarming. My comment was dishonest and flippant.
As someone who played Payday 2 and had a ton of discussions with my friends about their ever changing monetization models I feel like the ultimate conclusion I came to was “capitalism is exhausting.” And I mean that in the very literal sense that capitalism will result in the physical, mental, spiritual, and financial exhaustion of everyone who doesn’t hold capital. This is not good, but good things can come from it. As more people start to realize the system is broken more people will want to change it. So I was being dishonest, I actually do have a lot to say about video game monetization models.
The other thing I have more to say about is Tekken 8. Not the character customization feature, but about the story mode which is possibly the best videogame story I have ever experienced. I won’t bore anyone with the details, but the story in T8 is the conclusion to a multigenerational feud between a grandfather and father, and a father and son. It is the end to what could have been an endless cycle of hate and violence. And this ending is only possible because Jin decides to face his demons, forgive himself, and forgive his enemies.
This lesson in my mind is literally the most important lesson for a person to learn, and so I’m willing to forgive the inclusion of microtransactions of it means that some kid somewhere who is struggling with accepting who they are can play this game and come to the realization and sense of peace that Jin and I did.
And if anyone wants to talk about this more I would love to.
Tekken 8 has done a good enough job with their game and character customization system that I wouldn’t mind spending some extra money for cosmetics I enjoy.
No. Peace of mind comes from trusting, not from knowing.
That’s super cool, I’ve wanted to do something similar like this but never have had the opportunity.