minus-squareStitchIsABitch@lemmy.worldtoGreentext@sh.itjust.works•Anon fixes their gameslinkfedilinkarrow-up11·2 months agoIn this context it just refers to a post processing effect that blurs certain objects based on their distance to the camera. Honestly it is one of the less bad ones imo, as it can be well done and is sometimes necessary to pull off a certain look. linkfedilink
minus-squareStitchIsABitch@lemmy.worldtoAndroid@lemdro.id•Why We’re Bringing Pebble Back - Eric MigilinkfedilinkEnglisharrow-up1·3 months agoAw man, I was just about to ask how that works because it sounds super convenient and I’d never heard of it. linkfedilink
In this context it just refers to a post processing effect that blurs certain objects based on their distance to the camera. Honestly it is one of the less bad ones imo, as it can be well done and is sometimes necessary to pull off a certain look.