How hard will it be?
[Random Tony Furry Meme]
How hard will it be?
[Random Tony Furry Meme]
Me ordering the ribeye.
Wait… wait… [chewing] he’s got a point
Fair point. Hmmm…. The Atari version of pac man.
That thing was just… bad.
I can’t recall a lot of just plain bad games except the ones cited. But looking forward to anybody else coming up with something they maybe jogs my memory
Zelda wand of Gamelon ET for the Atari
I was saying the parts that started with “say” which I realize now may not have been too obvious
one thing for Jim Carey.
he’s entertaining.
Similar answer to a different question.
Something that I liked at first but now dislike.
Decades ago (stone cold sober no less) I really liked Pink Floyd.
Now I just find it difficult to sit through. I want something a bit faster pace.
What’s crazy is that I loved the steam world titles (quest and build were ok).
But I didn’t even know Heist 2 came out. I’ve already wishlisted it for later.
Speed tape. Very expensive but basically helps with drag and isn’t structural.
The hassle and delay is part of how it works. If there was a seamless catch all then it wouldn’t be feasible to make it secure.
Having a second physical factor, as much as it can be a hassle, is much better than any single factor.
Your password can be breached, brute forced, bypassed if there’s an issue somewhere.
Your biometrics can’t be changed so anything that breaks them (such as the breach of finger prints in databases, etc) makes them moot.
A single physical token can be stolen and/or potentially cloned by some attack in physical proximity (or breach of an upstream certificate authority)
But doing multiple of those at the same time. That’s inordinately much harder to do.
I will say the point/gist of the article is a good one. The variety of types some used here and others used there does make it a hassle to try to wrangle all the various accounts/logins. Especially in their corporate and managed deployment which isn’t saving passwords and has a explicit expiration of credential cache (all good things)
I don’t write games but a lot of people that do often say something similar. Do play tests for the concept/mechanics.
This way you don’t spend time/energy and resources on art and assets that won’t be used, etc.
Similar to a minimal viable product in regular dev or, perhaps a better analogy, technical demos.
You want to write a site or app that fetches API data for GPS, calendar and Weather and show them together? You don’t start with the UI. You start with:
Once you know you can and that it “works” you build around it.
So like you said. I have boxes, and this other box (or static PNG of a cat) moves around them and when I move this way it drops the box down on another box.
Does that work? Does it feel “fun” to arrange them? No, it feels tedious or can’t get the collision right? Then let’s try a different angle or taking the part that did work and iterating on it.
This also leaves you open to random bugs that end up being “fun” when you lean into them.
Game Makers Toolkit has some good videos on his journey making “Mind over Magnet”. Here’s the playlist.
https://youtube.com/playlist?list=PLc38fcMFcV_uH3OK4sTa4bf-UXGk2NW2n
There’s also PirateSoftware whose entire stream is devoted to “go and make games”
The Star Trek movie vibes are strong with this one.
No, no. I’m looking for BWILA’s
Noble Knight: Fine, you continue to drive and see a sign that says 2 BWILA’s 15 miles.
Scoofa! I roll for mileage. 19, do I make the exit?
Noble Knight: sigh, yes.
Windows when you can activate it without giving MS your info. Of course, like so many final bosses, it tends to come back harder the next phase.
Using iOS photo editing tools I take it?
That’s not an easy medium to work around, well done.
What about facing the remote downwards so its profile doesn’t block as much light?
Or is that unpractical for some reason?
If I had to guess there would be, at the very least, some businesses that used their business continuity insurance.
Those companies, after paying those claims, will probably be expecting reimbursement or preparing to sue crowdstrike to recoup those costs.
If a person is at the intro/intermediate level that advice may be sound enough. Since they’re less likely to apply proper rules to include those ranges of IP’s etc.
Assuming it’s advising disabling it at the router/switch level and not just a per device level.
Better would be to explain: Disable this until you’re familiar with the following concepts (see cited books/material for more info)
Unfortunately due to other matters I don’t have the bandwidth today.
Let’s schedule a follow-up to discuss for a later date so I can give this the focus it warrants.