TheLongPrice@lemmy.oneOPtoGodot@programming.dev•Break it up! Improving Your Godot Code Using Components
3·
15 days agoThank you! I just started on a new project and it felt nice to remind myself what worked well in the previous one.
Thank you! I just started on a new project and it felt nice to remind myself what worked well in the previous one.
That would definitely be an improvement, using classes is probably more robust. In my case, the project wasn’t too huge and it was solo, so I never hit issues with string references.