The color balance sliders do absolutely nothing in HDR mode. They only have an effect when the deck is in SDR mode. It’s locked into HDR mode when I run this game. It’s the HDR mode that is the problem
The color balance sliders do absolutely nothing in HDR mode. They only have an effect when the deck is in SDR mode. It’s locked into HDR mode when I run this game. It’s the HDR mode that is the problem
Going to record my specific “fix” here: I deleted the file libglesv2.dll from my game folder, and now the game launches with colors that aren’t massively over-saturated.
This may be worth trying if anyone encounters this issue with other Tyranobuilder engine based games.