Hear me out…what if we split the 3 roles into 6… We have main tank with shields, the rest of the tanks as bruisers.

Then we split dps into attack / defence, similiar to how it was ages ago,

Healers we split, all main healers stay healers, tge rest we put as supports.

A full team of 6, will require one of each role.

Double tank, but no double shields, should take away double snipers. No double dive dps, give off healers a spot in the sun.

Obviously would limit team comps, but ah, sounded fun in my head. Dont know if someone could make it in custom games?