• BerengalB
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    1 year ago

    This isn’t a direct capture of the VR footage. You can tell because real VR captures are really shaky and the aspect ratio is close to a square. It’s not unusual to render a third “flat” camera with motion smoothing if you want to capture or display VR footage. But honestly this looks like it wasn’t played in VR in the first place. Everything is way too smooth and the animations look canned all the way through.