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Joined 1 year ago
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Cake day: October 25th, 2023

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  • Hopefully this makes more games take full advantage of Steam Input. This has been one of my pet peeves lately and I’ve been on a mini-crusade trying to get games to support it better. XBox controllers aren’t the default on PC anymore, and Steam Input makes it easy for games to query the type of controller used, and even get the glyphs if the game doesn’t have its own glyphs. Full Steam Input support where the game exposes the game actions directly and allows Steam Input to bind them to any arbitrary control is even better.



  • To me this looks like it’s too early to make any definite conclusions on APO. I get that it’s tempting to conclude that they only support 14th gen CPUs as some sort of planned obsolescence scheme, but given that it also only works in two games really weakens that idea and makes the early release idea fit much better. So don’t judge them on the current state of APO, they may provide support for older gens in the future, but also don’t give them credit for it and factor it into the value of the product until APO becomes useful in practice, not just as a tech demo. This discussion is rather pointless at the moment. The technical details of how it works are much more interesting to discuss.


  • Honestly I don’t care about CRPGs. Well, I do, they’re one of my favorite genres and BG3 is by far my game of the year. But I don’t hope the lesson other studios take away from BG3 is that they should make more CRPGs, because although I would like that I don’t think that’s the important lesson they should be focusing on.

    The important lesson I hope they all learn is that it doesn’t compromise on what it’s supposed to be. BG3 is a whole-ass CRPG, not some watered down flavorless action-adventure-RPG hybrid. It goes hard on its core elements and doesn’t include anything that doesn’t belong. It goes deep on story/lore, characters and the game ruleset. It doesn’t have any mechanical skill expression.

    It’s a great example of making something that people like because it’s great, not because it appeals to them. It’s not that it doesn’t try to appeal to a wide audience, it’s that it doesn’t sacrifice anything in order to do so.