Earth Spirit, Ember Spirit and Void Spirit have all gotten nerfs to their fluidity as ways of nerfing them, and it makes me so sad to see. Cast point nerfs and delays added to abilities which just feel awful to play with…

Earth Spirit

7.34b: Increased Rolling Boulder effect delay from 0.5 to 0.6.

7.31: Geomagnetic Grip: Increased cast point from 0.01 to 0.1.

Ember Spirit

7.34: Increased the following abilities’ cast point from 0.1 to 0.2: Activate Fire Remnant, Fire Remnant

7.33e: Increased Sleight of Fist jump interval from 0.2 to 0.25.

7.31: Increased Fire Remnant cast point from 0 to 0.1.

Void Spirit

7.30e: Increased Dissimilate cast point from 0.2 to 0.3.

Pls volvo, they can be shit but at least make them nice to play lmao

  • LeGratsB
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    10 months ago

    I’d like to add you missed the most recent change to Earth.

    They made the cooldown on roll start after the roll finishes. This has effectively ruined the Aghanims Scepter combo by allowing an additional 0.5 seconds of cooldown in between the roll enchant kick roll combo.