Earth Spirit, Ember Spirit and Void Spirit have all gotten nerfs to their fluidity as ways of nerfing them, and it makes me so sad to see. Cast point nerfs and delays added to abilities which just feel awful to play with…

Earth Spirit

7.34b: Increased Rolling Boulder effect delay from 0.5 to 0.6.

7.31: Geomagnetic Grip: Increased cast point from 0.01 to 0.1.

Ember Spirit

7.34: Increased the following abilities’ cast point from 0.1 to 0.2: Activate Fire Remnant, Fire Remnant

7.33e: Increased Sleight of Fist jump interval from 0.2 to 0.25.

7.31: Increased Fire Remnant cast point from 0 to 0.1.

Void Spirit

7.30e: Increased Dissimilate cast point from 0.2 to 0.3.

Pls volvo, they can be shit but at least make them nice to play lmao

  • Canas123B
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    1 year ago

    Yes please. Ember is one of my favorite heroes but I’ve barely touched it since 7.34.

  • navidmahdaviB
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    1 year ago

    spirits win rates in past 3 days:

    Storm Spirit wr => 46%

    Void Spirit wr => 47%

    Earth Spirit wr => 44%

    Emmer Spirit wr => 42%

    this patch is worst mid meta ever. tanky heroes like primal, kunka, spirit breaker and magnus are meta. even dazzle, necro and pango are better than spirits. storm and earth spirit are doing fine on pro scene but on public matches are underwhelming.

  • dmattox92B
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    1 year ago

    7.34E Was the nail in the coffin for anyone who liked playing ES as a support.

    Roll in with brown boots and a urn/vessel and then have to wait a full 4 seconds to roll again? You’re as good as dead if you need to disengage for any reason whatsoever.

    • GoruduB
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      1 year ago

      It’s so upsetting, because they are now balancing ES around the invulnerability they shoed into his already loaded kit. Please just revert him.

      • Deamon-B
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        1 year ago

        classic add new mechanic -> new mechanic makes hero too good -> nerf another thing that was fine for ages.

        I STILL MISS MY DEAFENING BLAST STUN

      • dmattox92B
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        1 year ago

        EXACTLY.

        They added invulnerability into his kit and just keep making balance changes based off that.

        Remove the invulnerability and make him what he was.

        Good ES players knew what games they had to rush a BKB/glimmer when rolling in to certain lineups, he didn’t need this at all it was just an over the top buff and now they’re going to nerf everything else about him instead of admitting this change was too much.

  • TTVControlWarriorB
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    1 year ago

    no matter how much you nerff him . kit he has already more than enough to be picked. if not core than a support.

  • MatePizzaYFainaB
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    1 year ago

    I’m so tired of buying hearth and blademail as a tank, there is no diversity at all in this patch.

  • HungryTomatillo288B
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    1 year ago

    Ember was always fun to play. But they have absolutely massacred the hero. As an ex ember spammer, playing ember now feels like if you have constant lag or 150-200ms ping

  • LeGratsB
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    1 year ago

    I’d like to add you missed the most recent change to Earth.

    They made the cooldown on roll start after the roll finishes. This has effectively ruined the Aghanims Scepter combo by allowing an additional 0.5 seconds of cooldown in between the roll enchant kick roll combo.

  • JoelMahonB
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    1 year ago

    meh, whilst on so e abilities it feels wrong, imo cast points sprinkled around are critical to dota’s depth and separate it from the more watered down LoL and similar

    I’m hardly an elitist either, I supported free couriers for all and stun bars above heads, but cast points aren’t QoL or a point of PMA contention

  • EnigmaticSorceriesB
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    1 year ago

    Void is definitely still playable. Earth Spirit mid is quite good too imo. Only storm and ember suck.