Earth Spirit, Ember Spirit and Void Spirit have all gotten nerfs to their fluidity as ways of nerfing them, and it makes me so sad to see. Cast point nerfs and delays added to abilities which just feel awful to play with…

Earth Spirit

7.34b: Increased Rolling Boulder effect delay from 0.5 to 0.6.

7.31: Geomagnetic Grip: Increased cast point from 0.01 to 0.1.

Ember Spirit

7.34: Increased the following abilities’ cast point from 0.1 to 0.2: Activate Fire Remnant, Fire Remnant

7.33e: Increased Sleight of Fist jump interval from 0.2 to 0.25.

7.31: Increased Fire Remnant cast point from 0 to 0.1.

Void Spirit

7.30e: Increased Dissimilate cast point from 0.2 to 0.3.

Pls volvo, they can be shit but at least make them nice to play lmao

  • JoelMahonB
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    10 months ago

    meh, whilst on so e abilities it feels wrong, imo cast points sprinkled around are critical to dota’s depth and separate it from the more watered down LoL and similar

    I’m hardly an elitist either, I supported free couriers for all and stun bars above heads, but cast points aren’t QoL or a point of PMA contention