I’m going crazy trying to run this game.

Everytime a character is moving on screen, everything becomes super blurry.
When no character is moving, all the fixed elements in the environment are super crisp, but the characters having animations are just blur.
It seems the game has this blur effect to add some dynamism to characters movement, but is seems to be totally broken on the Deck and make the game unplayable.

I tried every setting possible and nothing seems to do a difference.
It seems there are several posts relating to this bug -most on pc- and of all the solution suggested nothing seems to work for me: I disabled minimum framerate, disabled half rate shading, forcing proton experimental etc.

Am I the only one facing this problem ?

[Blur f*ckfest example when a character move](https://imgur.com/JDUo61E)

[All fixed elements are super crisp but the character models playing animation are just blobs](https://imgur.com/R0pHvpQ)

  • kestononlineB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago
    • Check if there is a motion blur setting.
    • Toggle VSync ON/OFF or OFF/ON. Something similar was happening in Diablo 4, and doing this reportedly fixed it for some people.
    • Check if there is a Dynamic Resolution setting that may be ON
    • bibiwoodOPB
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      - Motion blur is turned off by default.

      - I tried it, sadly nothing changed

      - I don’t think you have direct access to this option, but you can select a minimum FPS and the game will adjust resolution dynamically if you below that, that the first thing I turned off.