I’ve played league for awhile but quit and still kinda quit for about 2 years but still occasionally watch content. Is the game actually as unbalanced as people make it out to be, or is it just largely cope for a lack of skill or making mistakes that the opponents can benefit off of? With league I know all too well how easy it is to blame teammates and or items and champs/comps but does it necessarily mean the game is unbalanced?
I guess this poses the question as to what is meant by balance. What are people expecting from the game? Like sometimes I don’t understand what people actually want the game to look like. Every time one thing gets nerfed there’s always gonna be another thing that turns up broken/unbalanced. It seems like there’s a never ending problem that cant be fixed, and maybe that the problem lies with the foundation as to which the game is designed on, and perhaps how people react to that type of design in a certain way that dismisses the skill factor, because there are other reasonably large factors that contribute to a loss as well.
I think the game quite alot systematical issues that go way beyond individual champs balance.
Those issue are bigger and more glaring than ever honestly.
The way the map is played is completely chaotic, completely unintuitive, especially for those who’ve been around for a long time.
Noone has a real role! Everyone does everything! And if your champ has a single weakness - which back in the days absolutely everyone had - it probably sucks.
If you ask me for a perfectly balanced game state:
Mid of Season 5!
That was the best time to ever play league in.