Wanted to do this after seeing the post from u/WillieR6
To satisfy everyone - instead of separating the colors into groups, I placed the operator icons on a Hue/Brightness wheel.
As colors are represented by 3 values - I couldn’t fit the Brightness on the 2D image - So the wheel only shows Saturation and Value.
- Ubisoft does like blue, but also shades of red/orange/yellow is another favorite
- SAS is technically pink at 24% saturation but then GSUTR is technically blue also at 24% saturation
- Greens and pinks are free real estate
I can post links to 5500x5500px images if needed.
Interesting topic! More about color terms in the comment.
This is honestly impressive. How did you do it? Any source code behind it?
I’m a newbie programmer and I’m interested in how you managed to deliver this.