Wanted to do this after seeing the post from u/WillieR6
To satisfy everyone - instead of separating the colors into groups, I placed the operator icons on a Hue/Brightness wheel.

As colors are represented by 3 values - I couldn’t fit the Brightness on the 2D image - So the wheel only shows Saturation and Value.

- Ubisoft does like blue, but also shades of red/orange/yellow is another favorite
- SAS is technically pink at 24% saturation but then GSUTR is technically blue also at 24% saturation
- Greens and pinks are free real estate

I can post links to 5500x5500px images if needed.

Interesting topic! More about color terms in the comment.

  • kermitTF2B
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    1 year ago

    This is honestly impressive. How did you do it? Any source code behind it?

    I’m a newbie programmer and I’m interested in how you managed to deliver this.