After the introduction of the new Glicko system, the selection of games in a party began to give the same amount as in solo. Do you think this is fair?
In addition to the fact that some people have added a significant MMR, another part is simply boosted in the party. At the same time, these people drop out in solo games.
Found a good example of a player from enemy team who looses play like a divine in immortal bracket, but after 4 days magically got to top 3000eu.
https://www.dotabuff.com/players/56898153
Party games became a good way to improve behavior score and restore your MMR. I guess that with with 34% win rate this player get a lot of report during his solo games, but still no actions taken)))
Matchmaking and MMR mechanics are way too convoluted. They both need to be simplified, with one caveat: HM on the losing team should not lose MMR.