Lately, for me it’s a tie between the fetch quests and lack of save options in Nier Replicant, and the Yakuza Like A Dragon ending.
Lately, for me it’s a tie between the fetch quests and lack of save options in Nier Replicant, and the Yakuza Like A Dragon ending.
Mass Effect 2 is full of minigames that are a waste of time. The planet scanning is tedious, the hack minigames are not fun at all, and both are entirely necessary to do over and over throughout the game. I breathe a sigh of relief every time I get to Mass Effect 3 on a playthrough because they totally cut the hack minigames, so Shepard just plays with their omni tool for a couple of seconds at locked doors instead. The planet scanning was streamlined, too.