I totally thought that after the change they would fix this problem. There were several ways to change your language in-game anyway, they just made it more clear, but this change makes no sense, as a lot of languages have different letters.
I play on RU server, everyone types in RU. For me to understand their writing I HAVE TO play with russian client, because otherwise, this happens:
All Russian symbols turn into this
With this comes the question: what’s the point of this change? Why can I still see russian letters in client, even after changing the language, but I can’t communicate with my team in-game? I doubt it’s very hard to compile all language fonts, and even if you are worried about user’s space, just let them choose “Additional languages to install” so this won’t happen again.
Fonts can be much harder to deal with that you believe.
But it’s doable, sure. It’s a bit sad that the in-game font doesn’t handle at least the three main European alphabets (Latin/Greek/Cyrillic). They’re so close in functionality and style that it really doesn’t make much sense not to have them all in a single typeface.