I can’t remember if I heard this from somewhere or independently thought of it based on other ideas, but I’m thinking of a game mechanic where you don’t gain experience points from grinding, but from dying because you only really learn from your mistakes. Does something like that exist.

  • Broseph_BobbyB
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    1 year ago

    Would Sifu count?

    Every time you die you get more powerful but I think have have less HP.