I can’t remember if I heard this from somewhere or independently thought of it based on other ideas, but I’m thinking of a game mechanic where you don’t gain experience points from grinding, but from dying because you only really learn from your mistakes. Does something like that exist.

  • verisakeet62B
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    1 year ago

    Planescape Torment had a mechanic where you could recover memories by dying…the XP was probably linked to it. So…dying was good, potentially!