personally i want to se runes re-reforged again. the system is great and have a lot of meaningful choices and they add another layer to the game theory-crafting.
but it’s been mostly like this for 6 years. yes some runes were removed and others got reworked, but still the majority of runes are the same as they were introduced, others are boring to play around, others are not good anymore.

i just want to see other versions of conqueror that gives a shield for example when stacked or gives attack speed or anything new. i want to see another option for enchanters except for aery and sometimes guardian. i want to see minor runes like nullifying orb, spell book and time warp tonic get reworked.

WE NEED NEW CONTENT, NEW BUILDS, NEW STUFF TO TOY AROUND WITH.

what else do you want to see?

  • CreamofTazzB
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Sorcery: Moving and casting spells generates stacks. At 100 stacks your next ability fully refunds mana and refunds 50% of its cooldown

    Resolve: Taking damage equal to or greater than 25% of your current health over 4 seconds causes you to take reduced damage for the next few seconds

    Inspiration: Whenever you support an ally, gain 10% of gold they earn on minion and champion takedowns for the next 3 seconds.

    I came up with all these really quickly and have no idea how good or bad they would actually be but thought they would be interesting.