personally i want to se runes re-reforged again. the system is great and have a lot of meaningful choices and they add another layer to the game theory-crafting.
but it’s been mostly like this for 6 years. yes some runes were removed and others got reworked, but still the majority of runes are the same as they were introduced, others are boring to play around, others are not good anymore.
i just want to see other versions of conqueror that gives a shield for example when stacked or gives attack speed or anything new. i want to see another option for enchanters except for aery and sometimes guardian. i want to see minor runes like nullifying orb, spell book and time warp tonic get reworked.
WE NEED NEW CONTENT, NEW BUILDS, NEW STUFF TO TOY AROUND WITH.
what else do you want to see?
I would love another rune for enchanters, but what could they really come up with at this point. I wish to see some new enchanter items or even a bigger overhaul of current items. I can’t wait to see what they did with moonstone/helia and even shurelya
Sorcery: Moving and casting spells generates stacks. At 100 stacks your next ability fully refunds mana and refunds 50% of its cooldown
Resolve: Taking damage equal to or greater than 25% of your current health over 4 seconds causes you to take reduced damage for the next few seconds
Inspiration: Whenever you support an ally, gain 10% of gold they earn on minion and champion takedowns for the next 3 seconds.
I came up with all these really quickly and have no idea how good or bad they would actually be but thought they would be interesting.
I want to see tankiness come back on the menu and less carry oriented metas. I wanna see a LOT more customization and stat choices in runes, don’t really care about people who think it’s too much to think about they already take pre generated stuff anyway.
I’m hoping the Map Changes don’t end up being 100% Symetrical. If there’s one Thing I loved about Dota’s Map is how diverse every Quadrant and Lane felt, you were never fighting in a similar Area. I’m not asking to get Safe Lanes and Offlanes but just for a more natural looking Map.
i just want to see other versions of conqueror that gives a shield for example when stacked or gives attack speed
Do you mean Lethal Tempo?
An item that lets you convert bonus mana into AP or HP
Many champions are locked out of certain build paths because they don’t use or don’t care about mana.
I see no reason why, say, Gwen or Morde shouldn’t be able to build Anguish without wasting 900 gold on mana
e. before someone writes it, I know Seraphs exists, but I meant something more like Guinsoo - remove the mana from items I buy, and give me equivalent/almost equivalent ammount of AP
We don’t really need new things to tinker around with as you stated.
We need to simplify the game, things have gotten way out of hand lately. The mythic system fucked everything up and made certain champions just inherently stronger than others that couldn’t be matched at 1 or 2 items. With mythics gone a large part of the game will be improved.
Next runes are fucked and they have started to fix some of that. Just like with mythics champs that can abuse lethal tempo and conquer better than others simply became better period especially if they are one of those champs that has great synergy with a 1 or 2 item spike around a mythic.
What we need is a top lane fix, where we get to impact the game at a equal share without having to just build hullbreaker and mindlessly split push. That bull shot item is a downfall of mythic system.
We need AP items that do what their ad counter items do. There is no meaningful decision making made as an AP caster you just build x to y to z item and boom done.
AP bruisers need real items that help them do what they are supposed to do.
Lastly we need to quit trying to make a marksman, a melee, an assassin and AP champ for every lane and every role that also requires forced bs items or gimmicky passive that break the game to make work. Examples would be Nilah passive, Senna and special sickle not being needed which made all those bs adc supports, and pyke who is a terrible champion and has to get ahead to do anything and has gimmicky mechanics.
Enough of those champions people don’t want anymore of that.
more items and map changes
I’d like to see my girl untied of a fucking blade
I hope the map changes we’ve “seen” are just a small percent of what we can expect.
I think a number of things would be fun.
- Baron/Vilemaw. One or the other will spawn. It’ll be random which one does.
- The jungle changes dynamically for each boot of SR. This’ll be a fun one, but it’d create such a high barrier to entry for JG and the game I doubt it can ever be implemented.
- Remove Crit. This is wish fulfillment. I know ADC mains (yours truly) love it, but man this mechanic sucks. Our first item is about 80% in power compared to other classes first item. I mean, it’s so goddamn bad we can’t build Mythic firsts like they can. We don’t become real champions until 3 items or roughly 27 min in the game. Bro, by then the game is over. Our early game and agency is gated by that coveted 6 item powerspike that we reach maybe 1 in 10 games. ADC sucks. Remove Crit plz.
- I DON’T FUCKING KNOW WHAT TOP LANERS WANT, AND APPARETLY NO ONE DOES! Some mf’ers (me!) want the isolated 1v1 until about 15 - 20 min in the game, and others want to have map impact. Like…we don’t get both my guy. I feel for Riot in this dilemma. I’m not sure what they’re supposed to do but I do know one thing: Riot either needs to reduce JG’s impact on Top or they need tor educe Top’s snowball. I’m sorry but one misstep, one death will fuck up the entire lane. It’s fucking gross. To facilitate the same kind of advantage in bot lane that happens in Top Lane from one kill, I’d probably need to get at least 2 maybe 3. It’s so astonishing how 1 kill gives so much over in top. No joke it’s fucking wild.
I just want new gamemodes, new maps, actually eventful events, more ASU and VGU, less new champions.
Hullbreaker removed from the game
Evelynn nerfs, Teemo buffs (or a rework to him), Shen buffs, Galio being turned into an actual anti-magic damage tank, AP bruiser items being added to the game, nerfs to armor penetration/reduction items, a visual/voice over rework to Kassadin similar to the one Jax gained.
New items for mages to fight against dps tanks who also can tank
I want something that can melt tanks like butter , something similar to s8 conq with 20 % true damage