No one gives a shit, but Overwatch used to be a somewhat strategic game. You didn’t just win by picking Bastion or Reaper or whatever and melting everyone and everything while being unkillable, you won because your team comp did something smart, and people played their roles well.
Now it’s just a LMB damage contest, and healing is absurd to make up for how high damage is. Even tanks and healers are instakilling people now, and it’s just not fun – If I wanted instakills, I’d go play CoD. I get that Activision doesn’t care about “depth” or anything like that, but why do we need to appeal to CoD kiddies when CoD exists already?
reaper and bastion need to think too, it makes the game more strategic for the enemy tank aswell. i think higher dmg lets people be more strategic cus if dmg was so low then you dont even worry about cover