Ok, it’s pretty clear invulnerability abilities are awful for the health of the game. I see posts about people complaining about immortality field and Suzu but no one offers any suggestions on how these abilities would be reworked. Or should they be removed entirely? I think they should be changed into damage resistance abilities instead. But how would you rework these abilities?
Personally I would
Make suzu have a much shorter cool down.
Loses the ability to make people intangible
It keeps the cleanse (gotta code a new thing for that since intangible is what’s making them cleanse)
Buff base healing off suzu. So basically you can use it much more to heal and cleanse, but doesn’t make people immortal.