IMO it’s jumping that has almost no horizontal movement or that completely stops the character from running.

After playing Guardians of the galaxy, this was the thing I hated the most about it…why make the jumps move you so little?

DMC also does this, the jumps are high, but they barely move horizontally and your character stops dead on his tracks before being to jump.

  • The_Wolf_KnightB
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    10 months ago

    Making a game based around cooperative story that features barely any cooperative mechanics and ignores the presence of your buddies’ characters.

    Big example is a bunch of live service games like Destiny and The Division where the entire game is based on playing with other people and nearly all of the content is cooperative based, but from a storytelling perspective every NPC and every cutscene only ever acknowledges your character.

    Also both games only include the most barebones of cooperative mechanics, reviving teammates.

    This is most egregious to me in the recent Ghost Recon games because Future Soldier was entirely based on its 4 player co-op premise with different roles in certain scenes depending on what character you happened to be playing as and specific gameplay designed around the 4 player team, and then while the two newer Ghost Recon games are still 4 player co-op, they lack most of those concepts and your character is the only one ever acknowledged in cutscenes.

  • Ouroboros612B
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    10 months ago

    If you want to know if the creative force behind a game is bankrupt. Look for “obligatory” stuff and filler they shoved in there just because the game “should” have it. Like a pointless water level, a completely unnecessary car chase. An utterly meaningless love story.

    Games without soul is easily spotted by implementing mechanics, scenes, characters, or gameplay elements that feel like they are in there ONLY because they felt they should be just for the sake of it. Instead of going for something original, fun, or different.

    Worst way to implement a mechanic is when a mechanic feels like a forced formulaic element shoved in there with zero passion. A useless water level, car chase, or a pointless love story are just some of the more basic examples but there’s hundreds of ways they can mess that up.