Companies know this already but SBMM style modes keep engagement. Honestly that’s what people like. People now just want SBMM style modes because people find casual modes irrelevant.
It’s a simple fix. Instead of rewarding competitive play (even if games have no rewards, atleast you’re building up to a rank, casual modes usually gives no incentive). Reward casual modes. Let competitive be the mode people play for their satisfaction.
No game does this. You usually get no special rewards when you play casual.
They will not add non-sbmm modes & justify it by saying no one plays them, which is true. For games like Valorant that do have casual modes I see many of my friends never touch them. People find casual modes irrelevant these days. But you add rewards to them & instantly people will be there.
Companies know this already but SBMM style modes keep engagement. Honestly that’s what people like. People now just want SBMM style modes because people find casual modes irrelevant.
It’s a simple fix. Instead of rewarding competitive play (even if games have no rewards, atleast you’re building up to a rank, casual modes usually gives no incentive). Reward casual modes. Let competitive be the mode people play for their satisfaction.
No game does this. You usually get no special rewards when you play casual.
They will not add non-sbmm modes & justify it by saying no one plays them, which is true. For games like Valorant that do have casual modes I see many of my friends never touch them. People find casual modes irrelevant these days. But you add rewards to them & instantly people will be there.