Mojang is favoring the realistic approach now when they develop Minecraft, and it could hurt the game, because it’s these illogical things that make Minecraft unique.

I don’t want Minecraft to be simply a game where you build and destroy, with a couple of mobs and structures, I want it to be a game that has odd and unique things in it that make it feel like “Minecraft”.

Putting lava in a bucket and carrying it around, is that logical? No, but not here. Sliverfish that are huge and attack in swarms, is that accurate? No, but it’s an interesting approach. Trying to tame wild animals with food, is that safe? No, but your not supposed to do it in real life.

It was because of these odd things that made Minecraft feel different, that it made it feel special.

Mojang needs to understand that its not their fault if some kid tries to punch solid wood, or if they try to feed a frog fireflies, they are supposed to taught to not reenact things they see in video games, just like with shows and books.

I don’t want Minecraft to become a game that is simply blocks and monsters, i want it to have illogical and silly ways of doing things. Because that’s what made Minecraft. And Minecraft is weird, in a good way.

  • malama2B
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    1 year ago

    Pigs are wacky, why’re they there? Why’re there just random domesticated pigs roaming around? Why can you ride em and drive em around with a carrot on a stick? None knows, it’s just wacky Minecraft logic.

    I don’t mind realism, I never complained about dolphins bees or turtles, my problem is that the majority of the game has been filled with realistic uninteresting mobs. Ye sure frogs can make frog lights, that’s cool, but I want more of that. Nowadays it seems like it takes multiple updates for them to add irl mobs with wacky futures. Not only that, but they beraly give any incentive to go interact with the few wacky futures they have added.