Like the glory of the golden order, like a bath of glorious golden light
Like the glory of the golden order, like a bath of glorious golden light
The reason Mojang isn’t touching old mobs is because they’re iconic, they know not to mess with the original farm animal trio just like they won’t mess with creepers even though it goes against their design philosophy
It’s a nice thing to have variety mate. It doesn’t have to be an actual impactful drop. What I’d want from Minecraft foods would be something of the likes of farmer’s delight. Lots more cooking, lots more ways to cook things, and decorational plated foods similar to the cake
The bizarre thing is that I’ve seen backlash from the opposite side too. People calling people stupid for staying behind and not playing the latest updates because they’re obviously superior
Yes, can’t remember it’s name but it’s definitely a thing
Pigs are wacky, why’re they there? Why’re there just random domesticated pigs roaming around? Why can you ride em and drive em around with a carrot on a stick? None knows, it’s just wacky Minecraft logic.
I don’t mind realism, I never complained about dolphins bees or turtles, my problem is that the majority of the game has been filled with realistic uninteresting mobs. Ye sure frogs can make frog lights, that’s cool, but I want more of that. Nowadays it seems like it takes multiple updates for them to add irl mobs with wacky futures. Not only that, but they beraly give any incentive to go interact with the few wacky futures they have added.
My problem with the breeze, the pillagers and the zombie/skeleton/piglin variations is that they’re not standalone mobs, but part of a bigger group. Like, even with the breeze being pretty different from the blaze it still feels like a blaze variation. We’ve only truly seen a completely unique standalone hostile mob in the warden ever since the phantoms addition.
I feel like, in their effort to make the game feel interconnected they loose some of the charm from the old days where each mob was iconic because they were so different from eachother.
As for wacky passive mobs, they’ve all been from mob votes so they each have their baggage
You do realize that the breeze is just another variation of the blaze right? Not particularly a unique idea. And the only weird mobs that are unique concepts and not affiliated with any particular group of mobs have all been mob vote exclusive (and there’s also the warden who was an actual good addition
It is tho. They’re focusing on realistically implementing mobs while avoiding that previous wackiness. Like, I think the point was, right now, ever since probably the parrot, irl animals have heavily leaned on to realism lacking the old wackiness of pre Microsoft Mojang
And all of these at once still fail against scape n run parasites
Interesting vs Beautiful and atmospheric. Breath of the wild has heaps of the latter but lacks on the first aspect. It’s beauty covers the lack of variety by making it so you don’t get tired easily by the same thing repeated 100 different times.
Totk still has that beauty but it’s also way more interesting, and the building covers up the sameness even more by doing what Minecraft does, which is letting you make your own interesting shit.
So at base level they’d be pretty bad open worlds, but everything else was done so well it makes the open world feel awesome too
I’d like a shark-like mob still. Something that can keep up with a swimming player. I know mojang is against adding sharks because… children might try to kill them…? But maybe something that works like a shark but isn’t one.
Feisty 8 yo right there XD
I’d argue enchanted golden apples deserve a spot
Water bucket by water bucket
Molecule by molecule…
ATOM BY ATOM!
…Uh oh
You could try playing earlier versions, or bringing someone to play with you, start with something more familiar
Μodded mate, modded. There’s a fossils and archeology mod stuck in 1.12 if you’re interested, and 1.20.1 has Alex’s caves with a whole underground cave biome dedicated to dinosaurs. If mojang fails you modded won’t
Tutorials. Lots and lots of tutorials. Due to how old the game is there’s miriads for all kinds of topics.
Also play java, it’s by far the more popular with adults rn you have higher chances running into one like that
Well, I mean it’s either that or you find a way to funnel them out and fill your world with turtles. If you just want like, 20 turtle shells you can just put the babies in a room with hoppers underneath and you’re done
It’s decent. I prefer modded ATM tho.
I think vanilla is best for the multiplayer experience since the devs do the balancing for you, meanwhile mods can get super broken super quickly if you don’t fine tune it. But I’d still by far prefer modded for singleplayer