Hi! I recently updated to Steam OS 3.5.7 in stable. One issue I’m finding is that while with 3.5 we got more scaling options, now when I launch games and change the resolution to below native resolution (so below 1280 x 720 or 1280 x 800) it no longer uses the scaling filter I applied with the OS and seems to just be stretched. I tested this by changing the scaling mode and filter with several games using resolutions below native resolution, and it looks the same. I also tried setting the resolution as below native in the launch options, but it didn’t seem to make a difference and the game just launched the same as it did before when I set the resolution tod result or native.

This is a problem because oftentimes even playing below native resolution using the OS built-in FSR as a scaling filter you could get a decent image, but now whenever I play at sub-native resolutions and there is no in-game upscaling, the image looks quite blurry.

Anyone know what’s going on here? Any idea of how to fix this?

  • Deeb_CxB
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    10 months ago

    Put the display mode to windowed instead of full screen or borderless in the in game options. It should work.

    • jondunn95OPB
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      10 months ago

      When I change to windowed for most games (e.g. Horizon Zero Dawn) I can’t set the in-game resolution anymore and it pretty much just fills the screen.