Aside from the fact that switching from 6v6 to 5v5 puts even more pressure on the solo tank, in my experience, the role is simply no longer any fun. It doesn’t matter which tank your team swaps to in order to counter the enemy tank, it’s not good enough for your team. There’s always one or two teammates bemoaning “Tank diff”. Not once do those teammates consider that perhaps the issue is your team’s DPS are playing Hanzo and Ashe against the enemy team’s Sombra and Sojourn. All the while your team’s Moira is off trying to flank the enemy team instead of helping keep your team healed, resulting in your tank constantly dying. What’s even worse is when instead of trickling out from spawn, your tank waits in spawn so your team can group up and attack together. Only for one of your teammates to tell everyone in the match to report your tank. And you wonder why no one wants to play tank.

  • iwillshankyourkidsB
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    1 year ago

    I have been a tank main ever since the start of overwatch 1. Two months ago I started maining soldier and I haven’t queued for tank once, and I don’t think I will again. My job is so much easier now and I’m providing more value to my team than I was as tank, a role I have years of practice in. and the game is just much more fun, I have so many options. I can get away, I can use movement to avoid shots now my hitbox isn’t a billboard. I can actually secure a kill easily without constantly feeling like I’m waiting out every enemy ability before I can pull something off.

    I just don’t think they have any idea what they want a tank to be and it shows. They are just weak DPS with more health, which translates into being a useless punching bag for the enemy team. I’ve said it before, people complain about Orisa but she is the best designed tank out of all of them for 5v5. A tank being the punching bag it is NEEDS abilities that allow you to TANK damage and CC. Any that doesn’t will always just be annoying to play