Seems like supports are very useless compared to carrys especially late game they die in one hit and no one enjoys playing them. I feel like they should boost supports early game more to counter carrys. All they do is ward and babysit its not that fun and sucks when the carry fails, seems like teams with no support do just as well if the games past 30min
Supports are literally the strongest they have ever been in the history of Dota 2. Between neutral items, a bigger map, aghs shards, general power creep, supports have more farm and more options for both damage (phylactery) and survivability (aeon disk, ogre seal) than in the past.