Title.
I feel like she’s just completely unfair to most of roster. Like, why do you have the best CC negation in the game while also having the best CC in the game. Her whole play style feels like Rock, Paper, Scissors with a five years old that keeps changing which they chose after you win once. I feel she makes the game entirely un-fun the second she steps on the battlefield. She has been the “I Win” button tank for Two seasons now, and with the new mythic skin announcement, I assume she’ll be meta for the majority, if not all of season 8. So she has gone almost 7 seasons with no major changes. While every other tank (Save Zarya) has been Nerfed into Oblivion, Orisa hasn’t. I’m at the point where the only explanation I can think of as to why she’s the way she is, is that there is an Orisa Simp/ one trick on the Development team (and trust me, I don’t like blaming the Dev team for stuff in blizzard games.) So what’s everyone’s thoughts on the Horse of death?
I think they need to shift power away from her CC negation and cooldown looping into something else. I’m surprised by how little fortify is really talked about or looked at, because the amount of things that single ability does at once is quite ridiculous and almost comical (100 over health, “unstoppable” status, heat generation reduced, headshot hurt box removed, 45% damage reduction).
That is to say, I don’t even think she is really good right now and just falls over if her backline isn’t great, but it is also very unfair to a majority of the tank roster (namely Reinhardt) since she can force duels and ignore a majority of tanks primary abilities. She finds herself being quite boring to play as and against and often slows the game into a grinding halt.