Hi I’m using lutris + wine on debian unstable having rtx 3050 to play games. After installation, when launching it gives the error that your nvidia drivers are outdated and also a warning that minimum gpu memory should be 6gb then exits the game. I’ve followed debian wiki for driver installations and also tried multiple different wine runner versions and installed a few other stuff from forums here via winetricks too but the issue is still there. Any idea how I could solve this?
Here are the logs:
Started initial process 5847 from /home/alisa/.local/share/lutris/runners/wine/wine-ge-8-24-x86_64/bin/wine /home/alisa/Games/alan-wake-2/drive_c/Program Files/Alan Wake 2/AlanWake2.exe
Start monitoring process.
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
Initial process has exited (return code: 0)
File 'Z:\home\alisa\Games\alan-wake-2\drive_c\Program Files\Alan Wake 2\/sl.common.dll' is signed by NVIDIA and the signature was verified.
File 'Z:\home\alisa\Games\alan-wake-2\drive_c\Program Files\Alan Wake 2\/sl.dlss.dll' is signed by NVIDIA and the signature was verified.
File 'Z:\home\alisa\Games\alan-wake-2\drive_c\Program Files\Alan Wake 2\/sl.dlss_d.dll' is signed by NVIDIA and the signature was verified.
File 'Z:\home\alisa\Games\alan-wake-2\drive_c\Program Files\Alan Wake 2\/sl.dlss_g.dll' is signed by NVIDIA and the signature was verified.
File 'Z:\home\alisa\Games\alan-wake-2\drive_c\Program Files\Alan Wake 2\/sl.reflex.dll' is signed by NVIDIA and the signature was verified.
12724.452:00e4:0178:info:vkd3d-proton:vkd3d_instance_apply_application_workarounds: Program name: "AlanWake2.exe" (hash: d55c9fda0a8d59e3)
12724.452:00e4:0178:info:vkd3d-proton:vkd3d_instance_deduce_config_flags_from_environment: shader_cache is used, global_pipeline_cache is enforced.
12724.452:00e4:0178:info:vkd3d-proton:vkd3d_config_flags_init_once: VKD3D_CONFIG=''.
12724.452:00e4:0178:info:vkd3d-proton:vkd3d_get_vk_version: vkd3d-proton - applicationVersion: 2.10.0.
12724.452:00e4:0178:info:vkd3d-proton:vkd3d_instance_init: vkd3d-proton - build: 88e4f300cc0b5b6.
12724.858:00e4:0178:info:vkd3d-proton:vkd3d_memory_info_upload_hvv_memory_properties: Topology largest device local heap is too small (4294967296 bytes) for effective ReBAR, using HOST_COHERENT for UPLOAD.
12724.858:00e4:0178:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Enabling fast paths for advanced ExecuteIndirect() graphics.
12724.858:00e4:0178:info:vkd3d-proton:vkd3d_bindless_state_get_bindless_flags: Device supports VK_EXT_mutable_descriptor_type.
12724.858:00e4:0178:info:vkd3d-proton:d3d12_device_caps_init_shader_model: Enabling support for SM 6.6.
12724.858:00e4:0178:fixme:vkd3d-proton:d3d12_device_caps_init_feature_options1: TotalLaneCount = 1536, may be inaccurate.
12724.858:00e4:0178:info:vkd3d-proton:vkd3d_pipeline_library_init_disk_cache: Remapping VKD3D_SHADER_CACHE to: vkd3d-proton.cache.
12724.858:00e4:0178:info:vkd3d-proton:vkd3d_pipeline_library_init_disk_cache: Attempting to load disk cache from: vkd3d-proton.cache.
12724.865:00e4:01f0:info:vkd3d-proton:vkd3d_pipeline_library_disk_thread_main: Performing async setup of stream archive ...
12724.865:00e4:01f0:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_merge: No write cache exists. No need to merge any disk caches.
12724.865:00e4:01f0:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Merging pipeline libraries took 0.133 ms.
12724.865:00e4:01f0:info:vkd3d-proton:vkd3d_pipeline_library_disk_cache_initial_setup: Failed to map read-only cache: vkd3d-proton.cache.
12724.865:00e4:01f0:info:vkd3d-proton:vkd3d_pipeline_library_disk_thread_main: Done performing async setup of stream archive.
12727.121:00e4:0178:info:vkd3d-proton:dxgi_vk_swap_chain_init: Creating swapchain (1920 x 1080), BufferCount = 2.
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 156 (NV-GLX)
Minor opcode of failed request: 43 ()
Serial number of failed request: 1694
Current serial number in output stream: 1695
Monitored process exited.
Exit with return code 0
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I so much hope that this very bad stuttering on nVidia GPUs is being fixed asap. Only game which makes me boot up Win11. I would even accept no Frame Generation and 40ish FPS on my 4070-ti, but those stutters make it unplayable!