The developer is closely linked to Swedish publisher Paradox Interactive, which tests, markets, sells, distributes, and owns the intellectual property of all games by Colossal Order.
You do realize it was very likely not CO’s decision to release the game in this state, right? Paradox owns the IP, they’re publishing the game, they decide when it gets to ship, or else they won’t pay CO. Game companies have absolutely died by going against the publisher and going bankrupt from withheld funding, e.g. Free Radical Design and Lucasarts.
Like have you ever worked as a software engineer before? Clients always set the deadline, and they’re almost always unrealistically short time-frames. CD Projekt Red self-published, they had no excuse to release Cyberpunk the way they did. But we’re not talking about a developer in charge of their own destiny here. We’re talking about a developer with a client: Paradox. You’ve got the actual antagonist staring you in the face, but you’re going to blame the developers?
You do realize it was very likely not CO’s decision to release the game in this state, right?
Contrariwise to your “I assoome that you’re ignorant, so let me enlighten you”, I’m aware of that, as shown in the very excerpt of my comment that you’re quoting. And my point still stands.
The company likely responsible for the decision to ship the game (Paradox Interactive) was the exact same company responsible for its QA. It knew that the game was a buggy mess and it still decided to ship the game like this. CO relies on Paradox even to breathe; it shows that CO is not to be trusted, regardless of being their fault or not, given how it depends on a cancerous company.
Even then Colossal Order is still at fault, alongside Paradox. Think on why. [Hint: “teeth controversy”]
Game companies have absolutely died by going against the publisher and going bankrupt from withheld funding, e.g. Free Radical Design and Lucasarts.
That only further reinforces my point, it does not contradict it. And it makes me wonder if you actually got it on first place.
Like have you ever […]
This is almost a textbook example of genetic fallacy=brainfart. As such, I won’t bother with it.
DISCLAIMER: before anyone vomits further assumptions or idiocy like “ur sayin dat cuz…”, I am not among the people who bought the game. It doesn’t even run in my system (for further reasons than the ones why it doesn’t run on you all’s). As such I have no direct emotional or monetary involvement on this matter, OK?
You do realize it was very likely not CO’s decision to release the game in this state, right? Paradox owns the IP, they’re publishing the game, they decide when it gets to ship, or else they won’t pay CO. Game companies have absolutely died by going against the publisher and going bankrupt from withheld funding, e.g. Free Radical Design and Lucasarts.
Like have you ever worked as a software engineer before? Clients always set the deadline, and they’re almost always unrealistically short time-frames. CD Projekt Red self-published, they had no excuse to release Cyberpunk the way they did. But we’re not talking about a developer in charge of their own destiny here. We’re talking about a developer with a client: Paradox. You’ve got the actual antagonist staring you in the face, but you’re going to blame the developers?
Contrariwise to your “I assoome that you’re ignorant, so let me enlighten you”, I’m aware of that, as shown in the very excerpt of my comment that you’re quoting. And my point still stands.
The company likely responsible for the decision to ship the game (Paradox Interactive) was the exact same company responsible for its QA. It knew that the game was a buggy mess and it still decided to ship the game like this. CO relies on Paradox even to breathe; it shows that CO is not to be trusted, regardless of being their fault or not, given how it depends on a cancerous company.
Even then Colossal Order is still at fault, alongside Paradox. Think on why. [Hint: “teeth controversy”]
That only further reinforces my point, it does not contradict it. And it makes me wonder if you actually got it on first place.
This is almost a textbook example of genetic fallacy=brainfart. As such, I won’t bother with it.
DISCLAIMER: before anyone vomits further assumptions or idiocy like “ur sayin dat cuz…”, I am not among the people who bought the game. It doesn’t even run in my system (for further reasons than the ones why it doesn’t run on you all’s). As such I have no direct emotional or monetary involvement on this matter, OK?