I think for me it has to be games that have a well thought out beginning like Sable or Children of the Light but just dont have an ending.

  • sometipsygnostalgicB
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    11 months ago

    Monster hunter series has worst storytelling of any game I played, but it’s hard to even count Monster Hunter as i am pretty sure the story counts as an excuse for gameplay.

    Sunbreak final boss: Pretty cool mission where you realise the monster you are fighting is battling the same enemy as you, so you let him go so he can continue to protect the country.

    Sunbreak optional quest: “Hey, Primordial Malzeno is back! Too bad he’s gone berzerk, so you have to slay him!”

    What annoys me particularly about Sunbreak and makes it go from “overly convenient but empty” to “bad” is Dame Fiorayne, who is ALMOST an ok character, but every time she wants to do something, all the other characters put her down and say she’s being too hot headed and you should do it instead. Basically they’re calling her a “dramatic woman” when she’s not anything like that and it’s clearly the perception of some horrible male writer. At least Monster Hunter World respects women, bruh. World also has imo better presentation of its story and makes up better excuses for you showing up to help… by a VERY MARGINAL AMOUNT. Gameplay wise i feel the story mode of Sunbreak is a lot better QOL-wise but the endgame of World is more satisfying.