I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
I’m playing Starfield right now and I know I’m going to HATE the mission “Entangled” every time.
In Final Fantasy 12, that world in the desert with circular platforms, it was really a pain.
Final Fantasy X, that lightning field.
Dragon age origins : That lagoon in the middle of the desert where you need to search for crystals. The place is a labyrinth.
Mass Effect Trilogy : NOTHING.
For Mass Effect, I gotta say I hate driving anywhere in the first game.
Mako’s handling is almost a meme at this point but I liked it
I guess I didn’t mind the Mako’s handling as much as the big empty planets that felt like they were designed not to be driven in.
Mass Effect 2 would suck without the “zero probe. All resources” mod.
Mods really improved the game in general, tbh.