13.22 Preview!

Mage Attack Speed: For a while now, mages have been taking Attack Speed rune shard. While this is great that players love pushing/harassing, it is more indicative of mages’ slow attack frames that have become pretty outdated over time and are an unnecessary barrier of entry to their satisfaction.

We’re going to be setting these Attack Speed values to what feels right first, such that the mages don’t feel required to take the shard and then address any balance fallout after.

We need to be careful about buffing ranged too much in the early game, especially against melee (and especially if they play top). If it ends up being quite a lot of power, we’ll put back in that area.

There are some mages whose attack frames are intentionally slow; eg. Karthus, Cassio because they have an auto attack replacement and we want them to use that, so we’re not adjusting them as much.

Janna: Janna’s play experience has gotten less and less satisfying over time. We think a previous version of Janna that was more W oriented, with higher attack range and some more speed was more satisfying for her players. So we’re reverting some of the recent changes and moving her back in that direction.

Jungle Changes: No actual jungle changes this patch, but changes to champions within the jungle. Post AD ratio reversion to the jungle item, the balance of the role feels like in a good spot, as does its power level.

Mundo, Rammus, Seraphine, Tahm: We swung a bit too far on these champions, especially Seraphine for solo lane. We’re going to be reverting some of the changes for these champions (in Seraphine’s case, potentially doing something else)

Balance Outliers: The rest of the champions in this list either benefited directly from 13.20 (and follow up changes) from scaling (Senna, Kassadin, Nilah) or are just strong on the patch and need to be tapped down some.

Brand: Brand changes are aimed at adding power to mid and jungle, but not adding any more to the support. Brand doesn’t need to be much stronger in support, so the changes are targeted at mid/jg.

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