• Swarfega@lemm.ee
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    3 months ago

    Mobile gaming is awful these days. The vast majority are just cash grabs.

    That said I look forward to Balatro being released

      • r00ty@kbin.life
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        3 months ago

        Well, it is kinda true. Many old games I had on my phone that were free and didn’t have ads, in the last few years have received updates to do literally nothing, but include ads. So “these days” is the case for some.

      • Swarfega@lemm.ee
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        3 months ago

        It was in the early days of the Apple App Store. Games were 59p to buy. No in-app purchases and were generally good indie titles. “Helsing’s Fire” comes to mind. Miss that game!

      • jballs@sh.itjust.works
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        3 months ago

        I played the original Plants vs Zombies back in the day and thought it was pretty good. I got a new tablet recently and decided to try out the latest version - and holy fuck it is significantly worse. Rather than trying to be a good game, every possible aspect has been monetized.

        So yeah, I’d say the early 2010s was a time where you could at least find some good stuff that wasn’t ruined by enshitification.

        • sugar_in_your_tea@sh.itjust.works
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          3 months ago

          Exactly. I played a lot of mobile games in the early 2010s, and have avoided mobile games since. There were some bangers back then that really weren’t that expensive.

  • daellat@lemmy.world
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    3 months ago

    Rollercoaster tycoon classic -RCT 1+2 in one -Touch interface + port by original rct1+2 dev -100 or so scenarios -No added mxt or pay to skip anything, --gameplay is exactly like PC release -Original soundtrack

    • jrgd@lemm.ee
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      3 months ago

      I think the fact that RCT Classic is only worth getting on mobile because there are better options on PC doesn’t help make the case that RCT Classic should be a shining example of ‘mobile gaming’. RCT Classic is bit above the bare minimum for an acceptable rerelease of older games.

  • Paranomaly@sh.itjust.works
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    3 months ago

    This really upsets me and periodically bums me out. I used to like trawling through the top lists to see the various games that were on mobile. This is back in like 2011-2013. Typically monetization was either a free/premium version split, or an energy system. Now it’s beyond 99% garbage with 99% of the last 1% being ports. The 1 of 1? Slice and Dice, that game rocks.

    • StreetCash@lemm.ee
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      3 months ago

      and then you go through the top paid games just to find… the same top paid games from the last decade. Nothing of value is being created or getting recognition

      • Buddahriffic@lemmy.world
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        3 months ago

        There could be a vicious cycle where game devs who want to be taken seriously don’t touch mobile games, so as mobile game devs develop skills and experience, they move away from the platform.

        Also a lot of the thick frameworks that many devs rely on these days require a lot of computing resources that maybe mobile devices have trouble keeping up with. I could see scenarios where a mobile game is worked on for a while but abandoned due to awful performance in early testing while a similar desktop game doesn’t get killed because it’s being developed on a high end system and later gets optimized to run better on weaker systems.

        Though tbh, I have no idea how top phones compare with high end desktops these days and am just assuming that they are way behind, while low end desktops might be more comparable to high end phones for performance.

        • vaultdweller013@sh.itjust.works
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          3 months ago

          I suspect that most of it comes down to passive cooling, most phones dont have active cooling systems like fans so even if it has decent specs its gonna bottleneck rather rapidly.

          • XIIIesq@lemmy.world
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            17 days ago

            There were brilliant games from the 80’s, 90’s and early 2000’s that ran on comparatively primitive machines. A decent phone today can very easily emulate a Gameboy an N64 or even a Playstation 1 or Xbox.

            I understand that many people think good graphics = good game and vice versa but I think an interesting story, novel puzzles or original concepts are so much more important than how real a game looks. High-end computing power is simply not required to make a great game.

            I agree with other people in the thread, people just don’t want to pay £40, £50, £60+ for a mobile game, they want it for free and then complain when the games are a grind unless they pay all the micro transactions. Good games won’t come unless people are willing to pay for them.

  • mke@lemmy.world
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    3 months ago
    • DATA WING was short & sweet.
    • Transmission is full of pretty and interesting puzzles
    • Simon Tatham’s Puzzles is a godsend
    • I found Mindustry through the play store

    I don’t know, anon, I had fun.

    • Donjuanme@lemmy.world
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      3 months ago

      Give Bart bonte’s puzzles a try (search for "yellow"in the play store, or for his name maybe?) they’re pretty easily digestible, and very unique.

  • Mandy@sh.itjust.works
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    3 months ago

    I still remember stuff like dead space mobile, those where true, actual games that showed you the potential phones COULD have

    now the gaming industry (conventions and everything else to), is now utterly dominated and muddled by the likes of candy crush and genshin impact, its actually sad

  • yamanii@lemmy.world
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    3 months ago

    It’s really bizarre how phone gaming’s golden age was before the smartphone era, having buttons helped a lot. Later java ME games and symbian everything were very cool, I still listen to the songs of Asphalt 4 to this day.

    Don’t get me wrong there are cool games too after mihoyo started getting ambitious, but they also ported their games to PC and consoles where it’s better to play.

  • 🩸Bloodmouth🩸@sh.itjust.works
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    3 months ago

    Terraria, but it’s a lot better on PC. You can transfer your character files and maps with a little effort though.

    DevilutionX is pretty good if you liked Diablo 1.

    And then there are the insane lists of ROMs/emulators.

  • Linktank@lemmy.today
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    3 months ago

    The best mobile games are ports like Terraria and Slay the Spire, or old fashioned emulated games, but you need a controller to make it feel okay.