There’s some areas in the Netherlands and Germany where they removed all signage, traffic lights and sidewalks to create an open, shared traffic area where all participants need to be careful, alert, and communicate with each other to determine right of way and avoid accidents.
The idea was to create uncertainty about who gets to go first and force drivers to slow down.
It reduced the number of accidents and injuries.Somehow I think this wouldn’t work in the US.
They did something similar in a big refurbishment of the town centre of the place I grew up in (in the UK). No road markings, roads and pavements both done with Belgian blocks, and just some big stone bollards to separate the pedestrians and traffic. Turns out drivers kept hitting the bollards so now they all have hi-vis reflective strips on them. Which definitely did not grant me much confidence in the driving skills of my town.
In my town they replaced the metal bollards with bendy rubber ones to reduce accidents that cause damage.
But 1 in 4 or 5 bollards is still metal, and looks just like the others from a distance.
I can only assume it’s to keep drivers from just running over the bendy ones.
This suprised me when I read Killed by a Traffic Engineer. But in hindsight it makes sense. The road is not a regular, never-gone-wrong place despite our best effort to make it looks like one
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massive traffic delays as every right of way takes a minute or two or longer if it goes three rounds. I mean I assume the game is booted up and ready to go and the network links will work from the get go. if not oof.
I will be yielding. A lot. I ain’t risking my life any more than I already am by driving just to go to work.
Installing counter-airbag systems on my car, roughly like ERA (explosive reactive armor), to make sure that onlylarge cars trigger it and that they lose their advantage.
The words “finish him” will be a lot more common.