I’m not gonna make the “Oh indie company” ironic argument here, but considering all the reworks and updates we’ve been getting, new heros, and the insane 2-3 month battlepass cycle, it’s true they’re putting on hard work.
While I do wish they made some updates faster (For hero preference), I understand they’ve been ACTUALLY working hard recently.
That being said, I’d personally prefer if they would make make the battle pass with less content, and focus more on hero reworks, but the games is free, so they gotta make money somehow I guess.
I’m honestly pretty happy with Overwatch content release. What I’m not happy about is monetization (kinda, but Blizzard is already going in the right direction, so cheers there), and the cancelling of PvE, which wouldn’t be a huge issue, if they had never gotten our hopes so high.
I feel like people wouldn’t be so dissapointed in Overwatch 2 if PvE hadn’t been so overhyped by Blizzard themselves just to get rid of it, which was the stupidest thing considering they basically had it almost finished by the point they overhauled it.
But, I don’t have any problem with the time intervals Blizzard has for new skins, heroes, maps, and balance tweaks that keep the game fresh as tomato. People who want so many content are just ignorant due to their obliviousness. Overwatch isn’t a game you can just add a new gun to (and even that is not as plain and simple as it sounds). For a new hero you need to make several rough drafts both about gp, desing, and balancing, same goes for skins needing a creative process and several drafts, and collabs are expensive as hell.
Overwatch is not a bad game, with a bad plan, but Blizzard has made some mistakes that might make it seem like its a dumpster of one.