No. Simply, no. Moira was made for both damage and healing, why do you expect me to pocket you like a mercy? My orbs have a cooldown and my healing spray has to recharge, so I can’t be pocketing you 24/7. Just had a tank on my team in comp who ran head first into the enemy team and blamed me when they (the tank) died, like dude I am not a mercy or lifeweaver, I can’t pocket you and babysit you constantly, leave that up to the full supports and leave the flex supports to do damage AND healing combined. I am not going to stop using half my power just for you to still die anyway and have almost the same amount of damage as my healing. Learn to git gud at tank lmao

  • TheGreenEagle12B
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    1 year ago

    Its fine for supports to flank and do damage, just make sure your team are healed up before you make those plays. Could be Ana or Bap going in for a off angle to add extra pressure, its totally fine just make sure your team needs healing or you for that matter for an engage before your make that kinda play.

    But i feel your the kinda person that says toxic stuff in chat. “HEAL ME”, “Mercy your trash”. Focus on yourself and not others

  • LeeUnDeB
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    1 year ago

    Moira players thinking that numbers = job well done.

    Moira has one of the higher hps numbers. Don’t get me wrong you have to dmg inbetween but first and foremost you have to make sure your team is healed.

    Also most importantly dmg and heal numbers don’t mean much especially on moira. She has 50% life steal on her attacks so whatever dmg you dealt you healed half of it to yourself. It doesn’t matter how much dmg you deal, as long as it doesn’t get kills that also doesn’t mean anything (overwatch elim system will show you good elim numbers but thats because anyone you tickled in the last 3 seconds also counts as your elim). These all combined give the illusion that you are outhealing your other healer and outdamaging your dps whilst not actually contributing to the fight that much.

    But words alone can only prove so much. Send a replay from career profile > history > replays and we will tell you wether you are right to be mad at these tanks or wether you could have done anything better.

  • Soft_Ant4357B
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    1 year ago

    You’ve played two rank games and are already complaining like you’re the main character? Once you get above gold, it’s rare you see a competitive game with Morias and there’s a reason for that. Her only two pros is that she her mobility/survivability and raw healing/damage. She’s also usually a new supports first pick because she doesn’t require any skill nor aim to use.

    I main Bap, Ana, and Kiriko and I can also so damage and heal without having to frontline like Moria has to. These supports can also do damage and heal without having to deal damage to recharge their utility. Also, the utility of these supports are much more useful than an orb no one can bounce correctly. You don’t have to pocket your team, but you do have to support them. Tank charges in? Throw an immortality field or suzu to keep them alive.

    If you have to frontline to get heals recharged or wait until you’re able to get off some damage before healing a teammate and they die while waiting, that’s the problem. Also, this has said since the beginning of time, STATS DON’T MATTER. Morias like to frontline because they don’t have to aim and have a get out of jail free card so they think they’re useful when they’re in reality ignoring their team.

    In Platinum/Diamond, if there is a chance to take out a support, it’s a no brainer. If a Moria is front-lining or flanking our backline, we know she’s trying to recharge and supports or dps will team up to take her out ASAP. Being out of position constantly to recharge your heals makes you such an easy target and as a Bap/Kiriko/Ana I can take you out quicker because Morias damage output is slow. Every Moria has the same brainless zigzag movement since they don’t have to aim and I can two/three tap them quick. Also, we can make a Moria useless just as easy by dodging orbs or making sure she can’t get deal damage fast enough.