Buff your main to make them absolutely busted, just absurdly strong. I’ll start:

Rammatra:

100 armor health added

New passive: Liberator: When shot at, the position of the target is revealed to the whole team.

Nemesis form: Does 90 damage and the health bonus remains the same

Vortex: Reaches much farther in the sky (skybox) and does 30dps

Sheild: 5 second cooldown and stays up for 5 seconds

Annihilation: duration reverted back to release, if you leave the ring after entering you are slowed.

  • ThaddCorbettB
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    1 year ago

    Lucio,

    60 bullets per clip

    Boop pushes all enemy heroes 10 meters, regardless of their status.

    Not effected by CC, stun or slow effects while riding a wall.

    Beat leaves allies at full HP.

    Single melee can destroy any turret, sentury or mine.

    Cap on maximun wall ride speed removed.

    Can wall ride enemy Orisa while her fortify is active.

    Soldier

    Runs 10x faster when sprint is active

    Sprint is only 5x faster while shooting or reloading.

    Can perform wall jumps and rocket wall jumps while sprinting.

    Attack visor also shows the location and ult charge of all enemies, but only solider can see.

    Cd for helix rocket increased by 2 seconds, but you can have uo to 2 banked.

    Winston

    Trelsa cannon has invinite ammo.

    Can chain leaps without CD reset via wall jumping by leaping into wall and holding jump when winston comes into contact with the wall.

    Bubble shield generator stays in winston’s pocket, so the shiled follows him around.

    Secondary fire telsa pulse. 8 second CD. Omni-directional energy pulse deals 30 damage to all enemies within 25 meters and 60 within 10 meters.