I can’t remember if I heard this from somewhere or independently thought of it based on other ideas, but I’m thinking of a game mechanic where you don’t gain experience points from grinding, but from dying because you only really learn from your mistakes. Does something like that exist.
In PUBG mobile after killing your teammates with frag grenades your merit would drop and you would only be allowed to play solo and performing well in solo matches will increase your merit and some players found that dying in the waters will increase merit +1 so technically PUBGM