It clearly is
It clearly is
Weird coming from the company that deliberately stop selling to 170 countries for unknown reasons.
It’s not even comparable, he didn’t make something and it wasn’t good, he broke what was already good. Imagine an artist adding a track to an old album and it distorting the quality of the rest of the tracks. That’s what he did.
My tired brain read “Russian”. My bad
Oh, that’s my ignorance then. Woops.
Being judgemental of and prejudice against people based on where they’re born. I’m sure there’s a word for that…
I can’t read and lacked context. I can only apologise
If you don’t R&D you can’t tell the difference between what’s shit and what just looks like it’ll be shit.
Still no, because woke is something specific to the ideal of making people aware of real injustices.
Your original statement equates to “this is a deliberate attempt to push an agenda”
Even with replacing propaganda you still end up with “this promotes making people aware of real issues”. Which implies 1 - an acknowledgement of the fact that they’re real issues depicted (which such people usually contest) and 2 - that the author was aware of such issues in their effort to depict these things realistically.
In the end we all know that what they’re saying is “this shows me something that I don’t like because it doesn’t fit with my vision of the world”
People can be wrong about intent and about content, but people can’t be wrong about how it affects them and what messages they receive.
Not really a fair comparison when The Order 1886 dev had delusions of grandeur about his vision. About 30 fps, 1080p, repeatedly removing player agency, the QTEs everywhere, the letterbox fov that made people ill playing it, the terrible AI. The game being short was just the least of the games problems. As I recall people were done with the game even before 5 hours in.
The semblance of tactics and effort in combat. Not having rote animations. Of being able to interact with anything.
The height of a boss matters, it’s size, it’s reach. You can run on walls. An avalanche causes physical snow not just an animation and damage numbers.
It’s the little things that aren’t possible with current gen tech, and might not ever be possible.
It’s none of the real/explicit mechanics and all of the gaps.
Except that’s not even a console innovation, that’s a control/controller innovation.
That said it’s barely used and will probably quickly be forgotten as a feature.
Not a complaint, but it does raise the entry level for people getting excited about the story.
Let’s not pretend that MGS lore is more than a barely comprehensible fever dream. It’s good, for sure, and insanely pretty for a 2004 ps2 release, but try explaining it to someone and see how far you get.
Everyone familiar with the lore knew going in that it was going to be a tragedy. Reach had to fall after all. The tricky and surprising thing was getting people to root for the team and have hope for them, knowing the planet was going to be glassed.
They turned the story of the planet into a small personal story about a very desperate situation. It isn’t the best game, by any means, but it’s impressive in it’s own way and one of the better prequels.
Only if it’s an actual wall. A lot of YT channels and even free games are supported by Patreon and similar.
There is patreon-supported or similar. There are also ad blockers that click the ads too to destroy your tracking profile. I’m not sure if they trigger click-through statistics for payment purposes.
This is the same guy that thought his anti-revenge story was the second coming of christ and people just didn’t understand.
Worth mentioning the extension that hides fandom wikis to make sure you find the fan made ones because fandom ones still often appear higher up in search ranking.
And yet maybe just don’t sell your soul to any company?