You can also remove other film effects like lens distortion. The game loses a good bit of its personality though.
7900XTX runs this game really well (as it should).
On “high” when rendering at 1440p (so 4k FSR2 quality for me) I can get 90fps or more in most places. When the volumetrics go big time it can dip to 75-80 for a bit, but usually it’s solid.
Surprisingly with RT on high I can get 50-60fps with FSR2 on performance (so 1080p render). So turning a couple RT things down to medium should make for an easy 60fps lock if that’s what you want. I was surprised at this because of the hype and because it says path tracing, but that was what I saw happen.
I’m choosing 90fps because preferring framerate is a big reason I went AMD to begin with, but if you want an RT experience on a super high-end AMD card it seems doable.
Playing it now, the FSR in this is very similar to Starfield and Cyberpunk (the only other games I’ve really used it). A nice crisp image but lots of aliasing on edges at times. Note that if you turn off the film effects in the ini file it looks a LOT crisper, those effects are crazy heavy. You lose some of the game’s unique look though.
I’m relatively happy with the 7900XTX’s performance here. The forest density seems to make high fps (90+) impossible but a rock solid 60 at high settings and resolutions is easy to get. Even 4k native seems stable with a couple things turned down.
This happened to me when I changed a ton of settings at once in-game. Reloaded and changed things on the main menu and never had that issue again.