You really think someone would do that? Just go on the internet and tell lies?
CPU and RAM
GPU
settings
fps
You really think someone would do that? Just go on the internet and tell lies?
Yeah, I love the game, but I’ll absolutely admit it was released too early. The simulation is broken in multiple ways, but it appears to be fixable as evidenced by progress in patches and some mods as well. Then again, personally, I’m glad I have the opportunity to play it now rather than waiting another year, even in the state it’s in. The cities I’ve been building are very satisfying, and like you said the road tools are a dream.
best existing hardware its not running without scratches the 20 fps line from below on lowest settings
My mid-high tier hardware from 5 years ago runs it maxed out with LOD and anti-aliasing turned up higher than the default “high” preset at 20-40 fps.
Expectations that people made up in their heads. If you followed any of the pre-release media, you knew exactly what you were getting, including the performance issues.
I’m creating cities that look way better than anything I was able to make in CS1 even with all the DLCs, dozens of mods and hundreds of custom assets. Saying this game sucks is a dead giveaway that you’ve never actually played it. There are problems, sure, and CO’s communication has been… awkward. But, the game itself is quite playable and enjoyable.
0:28 is the deciding factor, clearly.
Is that true?
What’s frustrating is that anyone can find a piece of evidence for their argument, and there are propagandists everywhere offering up grand narratives full of such evidence. So when someone is extremely concerned about children getting sex changes, and you say something to the effect of “that’s not really happening” they’ll just come back at you with a few examples and you’re like “yeah but a few examples isn’t a statistical trend and you’re blowing this way out of proportion” and then they call you a groomer. Like, I’m not okay with it, but also it’s not something that we need to be specifically worried about and build an entire political movement around. Like children get attacked by sharks occasionally (probably more often than they get sex changes), but there’s no mass political movement to shame parents who encourage their kids to swim in known shark habitats.
I’m not going to tell you all the things you mentioned are impossible. I’ve read your other comments too. I’ve seen homeless women crying in the street, people with obvious mental or physical problems begging. Homelessness - visible homelessness - is terribly common. As far as crime goes, I don’t know, maybe people target tourists? My rental car visibly full of luggage was broken into in San Jose once, and they stole a bunch of electronics. Learned my lesson on that one. Apart from that I’ve wandered around some rough areas on occasion and in 36 years I’ve never been victimized in person.
Anyway, one last point: according to official stats, the rate of homelessness in Australia is nearly 3x that in the US, although I imagine that Australia probably counts homelessness differently, so it’s hard to compare, but 3x seems like a big difference for simple differences in methodology to account for. That said, I’m sure Australia has better services, so it may not be as visible to the average person, and less of a struggle for those experiencing homelessness. Hard for me to believe things are all that much better in the land of Murdoch, though.
To be fair, Gary, Indiana isn’t most people’s first choice to visit…
Forgot about that, lol. What a train wreck that game was.
The real time agent simulation is easy for something like Banished, Foundation, Tropico, or Timberborn where your population isn’t going to get out of the low thousands if you even play it long enough to get there, and there’s no choice between walking/driving/any form of transit or any combination of them, and the network that path-finding is performed on is substantially simpler. There’s a lot of simulation going on behind the scenes in Skylines (which IMO is worth the performance hit), and the graphics are technically superior to most games in the city building genre. The main thing, though is just that Skylines is doing things that basically no other game does, or doing them at a scale that no other game does.
It was a much more accurate traffic simulation than anything that came before it, save for maybe SimCity 2013, but that wasn’t worth shit when you only had a single tile smaller than a Skylines tile to work with. The Skylines 2 traffic simulation is improved quite a bit as well - still has its quirks of course.
I have a 3070ti and over 100 hours in game so far, and I’d consider it the best city builder I’ve ever played in 33 years of obsession with city builders. All my graphics settings are maxed out at 1440p and I get about 20 fps average in a 100k population city. I could turn the settings down and get 30+ probably, but I’d rather have it look good, and it’s not any kind of action game so I really don’t give a shit unless it turns into a literal slideshow.
The population is in the screenshot. The guy on reddit who does the benchmarks has better hardware than I do and uses a slightly bigger city, and he gets 60+ fps average depending on settings.
I’ll quote you again…
Maybe just, like, don’t make shit up. K? You’re making me take CO’s “toxicity” statement a little more seriously.